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Wolfrick Wolfgang


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Character Information
Name: Wolfrick Wolfgang
Nicknames: Mr. 13, Wolf Who Never Misses, The Hunter
Gender: Male
Species: Human
Age: 20's to 50's
DOB: Unknown
Blood Type: B-

Physical Appearance
Height: 6'0"
Weight: 77Kg
Eye Color: Light Blue
Hair Color: Black and White
Dick Measurement: 11 Inches
Physical Description: Tealish Blue Hunter's Garb, with a black opened vest and a green highlight near the bottom, green pants, Black combat boots. He has a scar along his left cheek, two scars along the chest, scar along the right side of his chin, and a bullet wound in his right shoulder. He has a fairly muscular build, capable of acrobatic combat.

Personality & Traits
General Overview: Mr. 13 is cold & ruthless. Whenever he takes a job, he won't stop until it is complete. He is mostly quiet, talking only when he needs to. Despite his cold attitude, Mr. 13 has also admitted that he is cowardly as a rabbit, which is part of the reason that he manages to stay alive for so long. He also hates it when people walk up or stand behind him, and will punch anyone who does so. Mr. 13 enjoys hunting, in his free time he is a big game hunter of creatures, though his nickname "The Hunter" was truly created by how he hunts down his targets.
Strengths & Weaknesses:

Strengths -

Master Marksman: Mr 13 is an extremely skilled marksman, being nicknamed "The Wolf Who Never Misses" making very difficult shots an ordinary marksman couldn't perform. Mr. 13 is a Top-Notch sniper. For example, he was able to shoot a Commander at a distance of over 500 yards through a two-feet wide opening between two buildings with the sun shining in his face


Accuracy: Mr. 13 can accomplish many feats with thrown projectiles that is at a degree of superhuman. He has demonstrated the ability to lacerate a person's throat with a thrown playing card, spit his own tooth into a human skull, toss a paper airplane to a distant rooftop, and kill a person with a toothpick thrown through a window from a hundred yards away.

Master Assassin: He knows every pressure point and vulnerable spot on the human body.

Expert Combatant: Using his assassin skills and combat training, Mr. 13 is an expert in the field of hand to hand combat. Mr. 13 has proven to be a formidable combatant when needed due to his excellent physical condition and training as an assassin. He is adept in Karate, Jiu-Jitsu, Judo, Boxing, Krav Maga, and Muay Thai. He is also an expert in many different styles of knife fighting.

Weaknesses -

His minimal fee contracts are $10 Million dollars, and doesn't kill outside the contracts unless they are people after his life.

Paralysis: After a brutal encounter in his early career, Mr. 13 was left quadriplegic. In order to survive, he depends on an iron lung once a day.


Ambitions: Survive

Hobbies & Interests: Hunting

Life History and Relationships
Family: Unknown
History: Nothing is known about Mr. 13's history. Although various stories have been provided details about his past, it always contradicts each other or casts doubt upon themselves. He has shared about being injured severely by something when he was younger, causing him to become Quadriplegic.

Education: Unknown

Languages: English, Japanese, Russian, Chinese, Italian, French.

Starfleet/Military Service Information
Assignment: Assassination
Service Record: None
Service Medals: None





Mr. 13 has a specific set of rules for carrying out contracts: He will only speak with a client once and refuses to enter into long-term contracts. Clients must be completely honest with him about their reasons for proposing the contracts, and he will not tolerate any sort of betrayal or double-crossing. He will not accept contracts where the reasons are unclear. And he has a minimal fee of $10 Million Dollars for each contract.



STR = 19
DEX = 20
CON = 17
INT = 17
WIS = 9
CHA = 6


Ranged Combat - Master
Close Combat - Tier 20 (Master)
Martial Arts (Fill in type) - Karate, Jiu-Jitsu, Judo, Boxing, Krav Maga, and Muay Thai. Tier 4
Equipment Repair - Tier 2
Intelligence Gathering - Tier 10
Domestic Skills - Tier 6
Survivalism - Tier 20 (Master)

Edited by Adam
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When you have time a staff member will help you roll stats and set skills. We can also just do this part for you if you want.

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7 hours ago, Atsumari said:

When you have time a staff member will help you roll stats and set skills. We can also just do this part for you if you want.

Yeah no worries, got it finished with the rollie stuff

Edited by Adam
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