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Character Information

Name: Oscar Kashima

Nickname(s): Oscar, "Void Drifter"

Gender: Male

Species: Human (Altered)

Age: 25 (Ages extremely slowly)

DOB: 19th of March

Blood Type: O-


Physical Appearance

Height: 188cm

Weight: >80kg

Eye Color: Blue

Hair Color: White

Physical Description: Has the body build of a gymnastic athlete, meaning he is physically very well fit, but it's hard to notice when he's wearing clothes.
His body is slightly enhanced due to him having been in the void, meaning that he is somewhat faster, stronger, more durable/resilient and can jump higher than a normal human being.


Personality & Traits

General Overview: Reserved, calm, kind and somewhat analytical (also somewhat lazy), gets serious when the need arises. Oscar is also a bit shy around girls.
One of Oscar's flaws is that he feels unworthy, which means that he feels like he doesn't deserve to feel things like love, happiness, etc. even though he does feel these emotions.
Another one is that he'll do whatever he can to help his friends/loved ones, so far as risking his life to save/protect them, even though he is normally somewhat lazy.

Strengths & Weaknesses: Oscar specializes in close quarters combat (until later on) so he is weak against ranged enemies. Oscar's powers are currently weakened and he needs time to regain his former powers, which will take a long time.


Powers/Abilities: 


Weakened state: (current)

 

Health Drink


[Consumable unique to Oscar, this is not a skill.]

Oscar gulps down an energy-filled health drink, then recovering his hp and phase force by an X amount.


Hundred Fists

 

This skill has a EX version that unlocks when Oscar fully regains his powers. This skill will be removed and replaced with it.
EX version: EX Hundred Fists

[Active]

Oscar punches repeatedly X times with speed that surpasses any normal human in an area in front of him, has a chance of sending the enemy flying backwards.
 

This skill decreases incoming damage by X for the enemy's next attack.

 


Biomagnetism

This skill has a EX version that unlocks when Oscar fully regains his powers. This skill will be removed and replaced with it.
EX version: EX Biomagnetism

[Active]

Uses magnetic force to pull distant enemies with it (can also be used to push enemies away) and then hitting them with a Phase Force-charged punch
(If enemies are 20 meters away or a bit further, requires an extra roll to determine whether it will affect them or not.)

 

Advancement - Biomagnetism: Enhancement

Enhancement
Restores X HP and Phase Force during the pulling with magnetic force.
Decreases Physical Defense by X for X turns for the targets hit by the punch charged with Phase Force.

Acquirement Condition: X



Oscar gets a slight power release at some point, obtaining the skills listed below this line:

Void Blink
[Evasive]

-


Groundbreaker

[Active]

Oscar concentrates Phase Force into his feet, detonating the ground in front of him and inflicting damage.


This skill's explosion lifts enemies off the ground (also works on downed enemies), inflicting knockup.



When Oscar fully regains his powers, he will obtain the following skills below:


EX Hundred Fists
Replaces existing skill: Hundred Fists
[Active]

Charges both fists with Phase Force and shoots Phase Force energy balls through them, inflicting damage on a 6-meter radius in front.

 

This skill decreases incoming damage by X for the enemy's next attack,


EX Biomagnetism
Replaces existing skill: Biomagnetism
[Active]


This move has three different casting options:

1. Instantly explodes Phase Force and creates a magnetic field of orbs that lasts X turns, inflicting X damage on a 5-meter radius around Oscar.
2. Oscar releases a Phase Force beam (looks like a damn Kamehameha but gold-ish and has an electric effect around the beam) 20m forward in a straight line, inflicting damage.
3. Same as the old Biomagnetism; Uses magnetic force to pull a distant enemy with it (can also be used to push enemies away) and then hitting them with Phase Force-charged punch
(Also keeps the advancement effect for 3rd option)


Void Prime
[Special Move]

Oscar focuses his mind, concentrating most of his Phase Force into his right fist, then dashing towards his enemy. Upon his fist colliding into an enemy, it releases the accumulated Phase Force, causing a void implosion on the enemy which has a high likelyhood of wiping them out of existence.
 

This Phase Force explosion attack always inflicts damage.



 



 

Ambitions: Oscar wants to get to a point in his life where his past is not an issue for him, and regain his lost power. He also wishes to work on his social skills.

Hobbies & Interests: Likes to play video games, listening to music, watch anime and read manga on his free time. Oscar also hits the gym every day to stay in shape.


Life History and Relationships

Family: Doesn't remember anything about his family, most likely deceased.

History:
Oscar somehow ended up in some kind of void/different dimension for 15 years, and then ended up in Oretaria. He was then found and assigned to Orteria's army, then later on to Trinity.
After he had awoken they diagnosed him with amnesia, then he found out that he had some kind of mysterious power which they named "Phase Force". Apparently both humans and monsters can have Phase Force, and it is somewhat similar to Ki, the difference being that it can also be surgically implanted into somebody, which is what makes it unique from Ki. The only significant things that Oscar remembers from his past is his martial arts training.
The people who examined Oscar's body gave him the nickname "Void Drifter", and also told him that his Phase Force seems to have weakened for some reason, and that it should return to its former state eventually as he continues training and utilizing it in combat.

 

Education: -


Languages: English, Japanese and Finnish


Starfleet/Military Service Information

Assignment: -

Service Record: -


Service Medals: -

What Oscar looks like:
 

Oscar of the Sakura Empire.png

Edited by Oscar
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Armor Class: 10 (Base) +3 (modifier) 


Stats

STR = 17  +3
DEX = 13  +1
CON = 13  +1
INT = 8  -1
WIS = 13  +1
CHA = 7  -2

 

Skill
Ranged Combat - 5 6
Close Combat - 10 23
Martial Arts (Kick Boxing- 10 23
Leadership - 3 3
Starship Engineering - 0
Civil Engineering - 3 3
Equipment Repair - 3 3
Information Systems - 4 4
Intelligence Gathering - 3 3
Domestic Skills - 4 4
Survivalism - 4 4
Medicine - 6 8
Research/Innovation - 3 3
Piloting - 5 6
Diplomacy - 3 3
Bio-mechanic Mastery - 10 23
Gem Concentration - 0
Gem Specialization - 0
EU Mastery - 0
Summoning - 0
Atsikai Affinity -0
Partner Affinity - 0

Psi Energy - 0
Ki Energy (Phase Force Mastery for Oscar) - 10 23

Total used 140 of 150
Staff approval of 10 remaining points for later use.

Edited by Oscar
Helping player enter points.
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